Probability Trees
Probability trees visualize multi-stage experiments with conditional probabilities.
Building a Tree
- Draw branches for each outcome at stage 1 (with probabilities)
- From each branch, draw branches for stage 2 (with conditional probabilities)
- Continue for all stages
Multiplication Rule
Multiply probabilities along branches to find the probability of any path through the tree:
Reading the formula:
- — probability of the first event
- — probability of the second event given the first one already happened
- The product gives the probability that both events occur in sequence
Why it works: The definition of conditional probability says . Multiply both sides by and you get the multiplication rule. On a tree, you’re simply multiplying the probabilities along a path from root to leaf.
The key question: does the first event change the second?
The multiplication rule hinges on — the probability of the second event after the first has occurred. But that raises a natural question: does the first event actually change the odds for the second one, or not?
Consider drawing marbles from a bag. After you draw the first marble, you have a choice: put it back or keep it out. This choice determines whether the first draw changes the situation for the second.
- With replacement — you put the marble back. The bag is exactly the same as before, so the second draw is unaffected by the first.
- Without replacement — you keep the marble out. The bag now has one fewer marble, so the odds shift.
This matters for the multiplication rule because — the conditional probability in the formula — depends on whether the first event changed the situation:
| Scenario | Reason | |
|---|---|---|
| With replacement | Same as | The first draw doesn’t affect the second — the bag is restored |
| Without replacement | Different from | The first draw removes an item — the bag changes |
Example: A bag has 3 red and 2 blue marbles (5 total). Draw two marbles.
With replacement (put the first marble back):
- After replacing, the bag is the same — so
Without replacement (keep the first marble):
- After removing a red, only 2 red remain out of 4 — the conditional probability drops to
The multiplication rule is the same formula either way. The difference is what number goes into — and that depends on whether the first draw changes the situation.
General Chain Rule
For three or more events, the rule extends naturally:
Reading the formula:
- — probability of the first event
- — probability of the second event given the first
- — probability of the third event given both the first and second
Each factor conditions on all previous events — not just the immediately preceding one. This matters: is not the same as when carries additional information.
The pattern continues for any number of events. For four events:
Just keep adding one conditional factor at a time — each new factor conditions on everything that came before.
Example: Draw three cards from a deck without replacement. Find .
- — one Ace removed, 51 cards left
- — two Aces removed, 50 cards left
Repeated Trials
What does the tree mean if we run the same experiment many times?
- — out of all trials, the proportion where happens
- — out of only the trials where happened, the proportion where also happens
- Multiplying them gives the proportion of all trials where both and happen
The tree captures this step-by-step filtering process visually — each branch narrows down the set of trials, and multiplying along a path gives the proportion that makes it all the way to that leaf.
Example: Two Coin Flips
Each leaf has probability .
Example: Disease Testing
A test for a disease (1% prevalence):
- Test positive if diseased: 95%
- Test positive if healthy: 10%
Summing Probabilities
To find P(positive), sum all paths ending in positive: